Wargame red dragon mrantifun12/12/2023 ![]() ! Note that some aircraft make use of the same ObjectReference (TMissileCarriageWeaponInfo). null = anywhere, 1 = Rocket Pods, 2 = Air to Ground MountingType = Determines which pylons should be used. The A-10 has 2 salvos of 3 AGM-65B, so the Count should be 6. This has to be the same as the total ammo count of the weapon or it won't work. MissileType = Air to Air or Air to Ground? A2A = 1, A2G = 2Ĭount = Number of weapon. This corresponds with the TagIndex in the TTurret_Descriptor of the weapon. WeaponIndex = The weapon the TMissileCarriageWeaponInfo object represents. You will find 4 values WeaponIndex, MissileType, Count and MountingType To show this works properly here is a collection of screenshots ĮDIT: Making sure the correct MissileCarriage values are usedġ- Open Modules > MissileCarriage > ObjectReference (TMissileCarriageModuleDescriptor) > ObjectReference (TMissileCarriageConnoisseur) > WeaponInfosĢ- Open any of the ObjectReference (TMissileCarriageWeaponInfo). This should get the correct models showing. For sidewinders and clusters we can use the F-16A (instance 9320)Ģ- In the F-16A's modules, open ApparenceModel > Depiction > DepictionTemplate > SubDepictionGenerators > ObjectReference (TMissileCarriageSubDepictionGenerator)ģ- Open the Missiles collection, the object references determine what weapon models show on the aircraftĤ- From there: Missile object reference > Depiction > DepictionAlternatives > 1st OjectReference > MeshDescriptor (this will tell you what model is used)ĥ- Note which are the Missile object references you need (When opening the Missile object reference it will show MissileIndex this corresponds to the order the missiles are fired, if you use multiple of the same reference the missiles may not disappear from the aircraft when fired)Ħ- Navigate to the aircraft you want to change the models for and then Modules > ApparenceModel > Depiction > DepictionTemplate > SubDepictionGenerators > ObjectReference (TMissileCarriageSubDepictionGenerator)ħ- Change the Missile object references to the ones you took note of. If you do not, the "EXTRA: Port Forwarding" section is for you.Heres what a mini-tutorial from the forums on changing plane loadoutsġ- Locate a plane that has the models you want to use. You can skip the "EXTRA: Port Forwarding" section. If you have access to your router, you can port forward that port. Pick a port >10000 (I chose 10803) and replace XXXX with it. Go to Google and search "IP"Ĭopy the IP address, and replace the "YY.YY.YY.YY" with it. wargame3-server +port XXXX +port_mms 10804 +ip YY.YY.YY.YY This is where you will store the launch parameters for the server. ![]() The following file is not necessary, but helps you keep track of how to launch it:Ĭreate a file called Launch.txt. Eugen gives you a dedicated key, linked with your account for a reason. Inside of variables.ini, change the server name to whatever you want, that is appropriate. HOME / PC CHEATS & TRAINERS / WARGAME: RED DRAGON Wargame: Red Dragon Trainer Our Wargame: Red Dragon +10 trainer is now available for version 17. ![]() Inside of Login.ini, Insert your EugNet Login, and personal dedicated key into the log, inside of the quotation marks. Some of the information that follows can be read in the install.txt file. The path should be "/home//Downloads/wargame3_server" Double click on it, and extract it to your downloads folder. Inside of Debian, download the "wargame3_2" file from the link the Eugen Support sent you. Now we have to set up the server inside of Linux. While it's shut down go to your Virtual Machine settings, go to network, and change Adapter 1 to a Bridged Adapter. When you can, shutdown your virtual machine. If that is not good enough, ask in the comments for me to do it. Also Diban UI is different so install with a GUI. Just make sure that with this link you do Debian 32 bit. ![]() If I get around to it / people request it, I will do my own tutorial but untill then: Once you have Debian downloaded and VirtualBox installed, You must create a new virtual machine, and install Debian to it. You also have to download Debian7 32 bit, 64 bit will not work (if it does, then it would require extra changes to be done to debian). You can use any Virtual Machine software you wish, but I will be using Oracle's VirtualBox. In order to do that we will be creating a virtual machine that will run Debian 7. One of the requirements to host a server is to be running "Linux with Debian 7 (Wheezy) distribution".
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |